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                |  Monday,             July 14, 2003
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                |  | Suspended animationPeeyush Agnihotri
  WITH
        the din about a tech slump relegated to the background, babies continue
        to arrive in the Indian IT nursery ever since the world discovered India’s
        competence in the field of chips and bytes. This nursery has nurtured
        hardware techies, dotcommers, software geniuses, BPOs and call centre
        talkers. While many of the wards have gone on through teens to maturity,
        the kindergarten is not vacant. Among the fresh arrivals are animators.
 An animated image is a
        simulation of movement created by displaying a series of pictures, or
        frames. Animation, an ITES (IT-enabled service) sector, is growing in
        India. Globally, multiple statistical projections forecast that the
        animation market will generate revenues between $50 billion and $70
        billion by 2005. Indian producers are expected to rake in $1.5 billion
        by then. A lot of work is being
        outsourced to India from Hollywood. Our own Bollywood is relying heavily
        on it. Hindi films, Kabhi Khushi Kabhi Gum, Lagaan, Devdas,
        Mohabatein, all had special animation effects. Movie-theatre’s
        cousin, the idiot box, also churns out innumerable cartoon serials for
        children. Not to forget the high-end games. Raman Madaan, business
        manager, Discreet, a division of Autodesk, USA, says that Indian
        animation characters are getting popular. "Indian serials are
        making their mark internationally and it is just a matter of time that
        they start challenging the Disney characters. Just wait and see. India
        has moved up the value chain and foreigners are relying on us for
        long-format animation at present." Outsourcing Capital costs are eliminated if companies outsource work. For a
        debutant, outsourcing makes more sense because a skilled worker
        offshore, who knows the nuances of the market, handles the animation
        work then, which improves the quality. Besides, it eliminates backlog
        and reduces costs. The cost of producing one hour of animation would be
        an estimated Rs 2 crore in the USA — it comes down to Rs 35 lakh if
        the work is outsourced to India. According to an animation industry
        study report, Indian animation production costs are the lowest as
        compared to the USA, Canada, South Korea and the Philippines — the
        other major global centres for animation production. "The world’s
        animation industry is $ 25 billion and predicted to grow at an estimated
        20 per cent a year with Asia taking the lion’s share of it, according
        to a recent report from the US-based Computer Animation News People Inc.
        The report pegged the Indian animation industry at $ 500 million and
        predicted it will grow at 30 per cent annually in the near future,"
        says Sudhir Mathur from Arena Multimedia. India has everything that
        offshore companies require. Low-costs, skilled workers and
        English-speaking people. "The primary reason for outsourcing is the
        low cost in India," says Naveen Gupta from Maya Academy,
        Chandigarh. Naveen avers that the animation industry is still in nascent
        stage in India and good animators are needed desperately. Talent
        pool An animator is an amalgamation of a talented graphic
        designer and an observer. A degree in Fine Arts helps. Though there are
        many IT education institutes that offer multimedia courses yet being
        creative matters more than such courses. To flourish as an animator, an
        artist has to have a keen sense of observation. Those in the animation
        industry opine that there is shortage of animation trainers and the pool
        of animators who have a required set of skills is limited in India.
        Currently, India just manages to produce 15,000 animators annually. The
        demand far exceeds the supply. South India produces a good number of
        such students but North India manages to contribute just a few to the
        kitty. Brahm Parkash, principal
        of Govt College of Arts, Chandigarh, says that talent pool being
        concentrated to south and other parts of India is due to the absence of
        MNCs and big corporate houses in the north. "Even if a student is
        keen, sponsors are hard to find," he says. He agrees that there is
        a need for revision in the present curriculum at the master’s level to
        make it more animation friendly. Dark
        clouds Currently, Indian animation players have a
        relatively low penetration in areas such as feature film production and
        gaming. Good animators are scarce and the gestation period is high.
        "There is dearth of talent and lack of infrastructure. Making an
        animated story takes three to four months of hard toil and heavy
        investment. It takes seven to eight years to get established as an
        animator. India at present is getting outsourced work that is on the low
        side of the value chain, like cleaning a drawing or making elementary
        sketch," says Rajiv Kaul from 3BD Interactive, a Web and multimedia
        developing organisation. Rajiv opines that if India does not gear up to
        meet the animation challenge, it may end up losing a lot of business to
        other South East Asian countries, especially Malaysia. Navdeep Malhotra, a
        New-Delhi based multimedia director, is also skeptical. "There has
        been talk about the animation industry doing well in India but I yet to
        see something happening. The Taiwanese, Malaysians and the Singaporeans
        are also good at it but not Indians. Perfection in each stitch is the
        last thing on our minds. The big production houses in the West will
        think twice before risking expensive projects to India, as we cannot
        think perfection. After all, animation work is not menial labour." Remedy On the financial front, India needs to take the cue from Korea and
        Taiwan. The government of Korea funds animation ventures either on
        partnership or hypothecation basis. This provides the necessary impetus
        to the animation sector and high-end games industry. In Bangladesh,
        World Bank is funding the animation industry. In India, however, there
        has hardly been any government backing. Nasscom has proposed a
        four-pronged strategy to groom the animation sector. It has asked the
        industry to focus on creating demand by boosting outsourcing, provide
        access to easy and cheap finance, provide infrastructure and develop
        manpower talent in terms of skill-sets and numbers. The industry is growing.
        All it needs is the right kind of support.
 
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