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Want to walk
on water? No problem
By Roopinder
Singh
SOON your memories will be reduced
to a series of zeros and ones, and let alone having any
objection to it, you will actually encourage it, ask for
it. No, this is not a surrealistic vision of reality, but
a realistic assessment of what is happening around us.
Digital photography is moving at a steady clip away from
the esoteric confines of professionals to ordinary
people, even in India.

Most of the photographs
that we see printed have been digitised, as have most of
the big, attractive displays that dominate skyscapes in
metropolitan cities. A 12-foot-high and 30-foot-long
translite photograph of Takht Sri Kesgarh Sahib, taken by
a Chandigarh-based photographer, is on display at
Anandpur Sahib. It is said to be Indias largest
photographic image. This feat was achieved by using the
hybrid process combining the best of conventional
photography with digital processing. Soon, it seems the
trend will invade our homes and our family albums.
What exactly is digital
photography? Traditionally, the darkroom side of
photography has been associated with chemistry and
chemical processes (in so far as the making and
processing of photographs involving various chemical
processes is concerned). When you replace these with
electronic processing, you get digital photography.
"The biggest thing
in the past 10 years has been auto-focus, which is
increasingly being accepted by professionals as well.
Digital will be the most important development of the
coming 10 years," says Hoshang S. Billimoria, Acting
Editor, Better Photography magazine
To discuss digital
photography a bit more technically, you can acquire a
digital image, (which is a series of ones and zeros in
machine language) in either of two ways: either you take
a photograph with a digital camera, or you convert a
film-image to digital format using a scanner.
In digital cameras,
unlike conventional cameras, the image is recorded
through light-sensitive silicon picture elements, or
pixels, that convert it into electrical impulses, which
are recorded in the cameras electronic memory. On a
film, the image is recorded through light-sensitive
silver-halide crystals, which are then developed
chemically. The image on film is in analog form it
cant be directly stored or manipulated in a
computer. Silicon chips, on the other hand, record the
image in digital form so that the image can be stored and
manipulated in a computer.
Naturally, the more the
pixels, the better the resolution, and the more the cost
of the camera. Megapixel cameras (which have at least
1000 pixels on the long side of the image) cost much more
than ordinary ones. The pixels are neatly laid out on a
charge-coupled device (CCD), which is an expensive
electronic gadget.
In general, we have to
remember that even this seemingly impressive figure of
megapixels does not compare with film, which has hundreds
of million crystals. The limited range and number of
pixels means that the digital image is only an
approximate representation of the subject.
Except for some
specialised, time-sensitive applications like
photojournalism, it is difficult to justify the cost of
such machines, typically around Rs 6 lakh or more.
"The best solution,
if you are computer crazy, is to take a photograph with a
film camera, use a digital scanner to digitise the
photograph, use computer software to manipulate it, and
print it any way you want to," says Billimoria.
For most of us, this
hybrid approach is the route to digital photography. You
combine conventional cameras with either film or print
scanner to digitise the images so that they can be
manipulated and optimised in the computer. The finished
files can be printed digitally on a colour printer or
sent out to be printed photographically. This way you do
not have to spend money on a digital camera and still get
the benefits of digitisation.
"In the Indian
context, photographers will not be comfortable shifting
to a brand new medium (digital). It is a smart move by
the manufacturers to strike a midway solution between the
print and digital media.
In traditional
photography you get what you see, if you record it
correctly; whereas in the digital side, there is more
scope for correction/manipulation. You can treat it as an
advantage as well as a disadvantage, you can have the
kind of images you require, though they may not be
true images," says Manas Dewan, a
photojournalist with Better Photography.
You may ask what is it
that digital imaging can do for you. Well, it can easily
take care of exposure problems (if the image is overall
too dark or bright); contrast issues (bright areas are
too bright as compared to the dark areas in the image, a
problem common in photographs taken with flash); overall
colour cast problems (your picture has a tinge of a
particular colour), or improve dull, lacklustre colour.
The key word here is
ease. These very problems can also be tackled
using the traditional chemical processes, but often the
time spent and the cost can be quite high. What neither
of these processes can do is turn you into a better
photographer, or fix blurry images caused by poor camera
focus or camera shake.
What has made digital
imaging very popular with people is the way in which
images can be manipulated in computers, using image
editing software like PhotoShop. It is this which makes
it very easy do image editing and remove blemishes in
photographs, adding things to them, combining them and,
at times, manipulating them in various ways.
Its easy to fix
red-eye, to remove phone wires from house photos, and
even to put blue skies into the picture. "You can do
much more in digital photography than in traditional
photography. For example, if you retouch a traditional
black and white photograph, you are limited by the
original in the kind of colouring you can do, whereas in
digital photography, you can give realistic skin tones to
the photograph," says Parkash, a Bombay-based
digital photography specialist, who works for a company
which develops customised software for India.
"With our software,
you just pick up the skin tone from the many options we
have and paste it there. You can mix different types of
photographs and use any size of images, and you can use a
machine to go up to 50" width and any length in the
high end processing machines available in India. The
input, however, has to be very good. 12"x18"
prints on photo paper," he adds.
At the PhotoAsia
exhibition, which was held in Delhi recently, there were
many vendors exhibiting wares combining digital and
traditional photography. Among the interesting things on
display was a software programme that enables a person to
colour a black and white photo, manipulate it and even
combine more than one photo. This is said to be quite
popular in small towns.
This kind of software,
which does not require much technical knowledge, is what
is required for low-end use of small studios. Often
people have faded or even torn black and white
photographs of their elders. These can be converted into
fairly realistic coloured images and a print given
without too much cost (between Rs 300 and Rs 500),
according to one vendor.
Once the changes have
been made in image editing software, the next step is
storing the photographs. This is most often done on the
hard disk drive of a computer, though some people may
require portable media for taking such files to other
locations.
Often the images form
very large files and compression software is used to make
the files small. A programme that applies a set of
complex calculations (called algorithms by the
technicians) performs compression to a file to make it
smaller. The compression program basically squashes the
information in a file so that it can be stored in a
smaller space, and can later be de-compressed back to its
original size. Of course, if a picture-file is compressed
too much, you cannot re-create exactly the same scene
with the same image quality as in the original. It is
generally believed that a compression ratio of more than
10:1 causes loss of image quality. JPEGs (pronounced
JAY-pegs) and GIFs and TIFFs (both rhyme with
"stiffs") are common programmes (algorithms)
that can be used to save the image and, possibly, provide
compression.
A transition from the
digital mode to the physical one (your picture looks good
on the computer but you want to have it in your hands) is
the last step. For this, the photos can be printed out on
inkjet printers, which give quite a good resolution,
specially when it is printed on special paper that is
meant for photographs.
At the higher end are
the continuous tone printers, which give a better result,
at a much higher cost.
Of course, for the
really demanding customers, there are the digital laser
writers. With such machines, it is now possible to
"write" continuous tone, true photographic
quality digital images on films, negatives or slides,
which can then be enlarged on conventional
enlargers/printers, to produce brilliant colour pictures,
prints or transparency materials. In other words, you get
the best of both the worlds, the clarity of conventional
photography and the image-enhancement capabilities of
digital photography. Such a marriage of the two
technologies is what most professionals are placing their
bet on.
Photography has a long
way to go as far as growth in our country is concerned.
"Over the years in India, the industry has been
stifled because of inordinately high duties, with the
result that the entire trade was under the carpet, in the
grey market. The potential, however, is huge," says
Billimoria. He quotes some statistics: "In India,
only 21 per cent of the urban households have one camera
per household, the figure drops down to 4 per cent in
rural areas. In Japan, it is 250 per cent. That means
that in a household of four people, they would have 2.5
cameras. This shows how much more we have to travel. We
consume about 75 million rolls of film; Japan, which is a
tiny country, consumes 400 million rolls. Then, the only
way we can go is up."
Now that we have
discussed digital photography, you may ask: What is the
future of conventional photography?
Think of digital
photography and conventional film-and-chemicals
photography as parallel technologies rather than as
"one-lives, the-other-dies" competing
technologies. Digital does certain things better and some
not as well. The point to note is that photo manipulation
is now within the grasp (and pocket) of mainstream
consumers. As far as the eventual prognosis is concerned,
we can consider the fact that personal computer servers
took years to supplant proprietary minicomputers. PCs
used as word processors took years to usurp dedicated
word processors. Desktop publishing took years to
decimate traditional typesetting. Desktop photography,
too, is expected to take a long time to displace
traditional photo processing systems. Happy clicking.
Digital definitions
Algorithm:
A detailed sequence of actions to perform to
accomplish some task. Named
after an Iranian
mathematician, Al-Khawarizmi.
Bit:
Binary digit. The unit of information; the amount
of information obtained by asking a yes-or-no
question; a computational quantity that can take
on one of two values, such as true and false or 0
and 1; the smallest unit of storage - sufficient
to hold one bit.
CMYK:
Cyan, magenta, yellow, and key. A system for
describing colours by giving the quantity of each
secondary colour (cyan, magenta, and yellow),
along with the "key" (black). The CMYK
system is used for printing. For mixing of
pigments, it is better to use the secondary
colours, since they mix subtractively instead of
additively. The secondary colours of light are
cyan, magenta and yellow, which correspond to the
primary colours of pigment (blue, red and
yellow). In addition, although black could be
obtained by mixing these three in equal
proportions, in four-colour printing it always
has its own ink. This gives the CMYK model. The K
stands for "Key or blacK,
so as not to cause confusion with the B in RGB.
GIF:
Graphics Interchange Format. A standard for
digitised images compressed with the LZW
algorithm, defined in 1987 by CompuServe (CIS).
Grey-scale:
1. Composed of (discrete) shades of grey. If the
pixels of a grey-scale image have N bits, they
may take value from zero, representing black up
to 2^N-1, representing white with intermediate
values representing increasingly light shades of
grey. If N=1 the image is not called grey-scale
but could be called monochrome. 2. A range of
accurately known shades of grey printed out for
use in calibrating those shades on a display or
printer.
HSV: Hue,
saturation, value. A colour model that describes
colours in terms of hue (or "tint"),
saturation (or "shade") and value (or
"tone"). Image: Data
representing a two-dimensional scene. A digital
image is composed of pixels arranged in a
rectangular array with a certain height and
width. Each pixel may consist of one or more bits
of information, representing the brightness of
the image at that point and possibly including
colour information encoded as RGB triples. Images
are usually taken from the real world via a
digital camera, frame grabber or scanner.
JPEG:
Joint Photographic Experts Group. The original
name of the committee that designed the standard
image compression algorithm. JPEG is designed for
compressing either full-colour or grey-scale
digital images of "natural", real-world
scenes. It does not work so well on non-realistic
images, such as cartoons or line drawings. JPEG
does not handle compression of black-and-white (1
bit-per-pixel) images or moving pictures.
Monochrome: Literally
"one colour". Usually used for a black
and white (or sometimes green or orange) monitor
as distinct from a colour monitor. Normally, each
pixel on the display will correspond to a single
bit of display memory and will therefore be one
of two intensities. A grey-scale display requires
several bits per pixel but might still be called
monochrome.
Pixel:
Picture element. The smallest resolvable
rectangular area of an image, either on a screen
or stored in memory. Each pixel in a monochrome
image has its own brightness, from 0 for black to
the maximum value (e.g. 255 for an eight-bit
pixel) for white. In a colour image, each pixel
has its own brightness and colour, usually
represented as a triple of red, green and blue
intensities.
RGB: Red,
Green, and Blue. The three colours of light which
can be mixed to produce any other colour.
Coloured images are often stored as a sequence of
RGB triplets or as separate red, green and blue
overlays though this is not the only possible
representation (see CMYK and HSV). These colours
correspond to the three "guns" in a
colour cathode ray tube and to the colour
receptors in the human eye. Often used as a
synonym for colour, as in "RGB monitor"
as opposed to monochrome (black and white).
TIFF:
Tagged Image File Format. A file format used for
still-image bitmaps, stored in tagged fields.
Courtesy:
FOLDOC, UK.
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