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Certificate in Business Accounting

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The Chartered Institute of Management Accountants (CIMA) has launched an updated CIMA Certificate in Business Accounting (Cert BA) in India. Assessments under the updated syllabus will commence in January 2017. The update consolidates the five subjects of the existing syllabus into four. The former standalone Business Mathematics subject is now integrated across other subjects, allowing for contextual practical application of maths.

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The full syllabus content has been reviewed and refreshed, following thorough global industry and educational research, to ensure it remains up-to-date and relevant.

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Shane Balzan, Head of Syllabus Development with CIMA Education, said, “The Certificate in Business Accounting is designed to elevate people and businesses to success by developing skills and unlocking talent. It’s a standalone qualification designed to give anyone — not just those in a finance role — a solid grasp of the fundamentals of business and finance. The Cert BA update was based on extensive research and consultation with employers and educators worldwide, ensuring that the syllabus continues to reflect the emerging issues faced by businesses and responds to their need for competent, confident and skilled professionals.”

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While the updated Cert BA is a standalone qualification, it also continues to serve as a prerequisite to the Professional Qualification. The update now aligns the Cert BA more strongly with the Professional Qualification by embedding the CGMA Competency Framework and integrating the ‘three learning pillars’ structure.


New Gaming course

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International School of Design (INSD) recently announced the launch of a course in Game Art/ Design/Development at UG: Professional Diploma level.  The course will give young professionals an opportunity to understand the challenges and opportunities of the industry and learn from world class experts of the industry. Game Art/ Design/Development course has been slightly modified to train individuals in games. This course will give students an introduction to the industry, association with consoles and brief description on the production process, details on the design process, role of art in games, and overview on coding actual games.

Following this, students are given detailed knowledge of different programming languages, engines and development techniques. Also, a chance to attend different seminars, visit leading gaming companies and meet experts from the industry. By the end of the course, candidate will be capable of creating games on any gaming platform.                                              — TNS

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